Additional Network Ports for Multiplayer Gaming: SERVER CONNECTIVITY : BLOCKED

Discus and support Additional Network Ports for Multiplayer Gaming: SERVER CONNECTIVITY : BLOCKED in XboX Networking Hardware to solve the problem; Additional Network Ports for Multiplayer Gaming: SERVER CONNECTIVITY : BLOCKED I HAVE TRIED EVERYTHING ( all the useless support links) EVEN... Discussion in 'XboX Networking Hardware' started by TucLance, Mar 18, 2018.

  1. TucLance
    TucLance Guest

    Additional Network Ports for Multiplayer Gaming: SERVER CONNECTIVITY : BLOCKED


    Additional Network Ports for Multiplayer Gaming: SERVER CONNECTIVITY : BLOCKED
    I HAVE TRIED EVERYTHING ( all the useless support links) EVEN REINSTALLED WINDOWS

    Still get BLOCKED at random times!

    This is really bad coming from a big Company like MS

    Steam, Origin and all the other platforms have always worked - login - play - bam - noproblem !

    GET A GRIP!

    :)
     
    TucLance, Mar 18, 2018
    #1
  2. Additional Network Ports for Multiplayer Gaming: Help me.

    Additional Network Ports for Multiplayer Gaming: Help me.
    So My network is perfectly fine but, my xbox is saying it cant connect and my router isnt blocking it. Can someone please help???
     
    RestingHat263, Mar 18, 2018
    #2
  3. JDKBASHVILLE
    JDKBASHVILLE Guest
    Additional Network Ports for Multiplayer Gaming: Why

    Additional Network Ports for Multiplayer Gaming: Why
    needs to connect to multiplayer
     
    JDKBASHVILLE, Mar 18, 2018
    #3
  4. DesertStrider Win User

    Additional Network Ports for Multiplayer Gaming: Connection And Ports

    Hello,

    Are you able to post a screenshot of the port configuration screen?

    Also please make sure you have the correct Protocol for each port!

    They are as follow:

    • Port 88 (UDP)
    • Port 3074 (UDP and TCP)
    • Port 53 (UDP and TCP)
    • Port 80 (TCP)
    • Port 500 (UDP)
    • Port 3544 (UDP)
    • Port 4500 (UDP)
  5. DrifterX22 Win User

    Port Forwarding to Xbox Live

    Ports required to use Xbox Live

    These ports must be open for Xbox Live to work:

    • Port 88 (UDP)
    • Port 3074 (UDP and TCP)
    • Port 53 (UDP and TCP)
    • Port 80 (TCP)
    • Port 500 (UDP)
    • Port 3544 (UDP)
    • Port 4500 (UDP)
    Note Some game developers require you to open additional ports. You should always check the game developer's website to see if the game you're playing needs additional ports to work. We've gathered some ports you might need
    and have added them to the
    Additional Network Ports for Multiplayer Gaming
    forum.

    If you're connected to a network through your workplace or school, ask the network administrator to open these ports.

    If you receive a NAT warning when you connect to Xbox Live, see the
    Xbox One Multiplayer Game Solution
  6. XBF Esteban R Win User

    Additional Network Ports for Multiplayer Gaming: Additional authentication

    Hey there Linkscommando!

    If you haven’t already, please go ahead and make a new thread detailing your issue and any troubleshooting steps (if any) you’ve tried so far. That way we can tailor our support specifically to you!
  7. fusy22 Win User

    Additional Network Ports for Multiplayer Gaming: Port forwarding

  8. Jaymo1978 Win User

    Additional Network Ports for Multiplayer Gaming: port forwarding

    Hi I Rundis33! The official list of Xbox One ports is:

    • Port 88 (UDP)
    • Port 3074 (UDP and TCP)
    • Port 53 (UDP and TCP)
    • Port 80 (TCP)
    • Port 500 (UDP)
    • UDP Port 3544 (UDP)
    • UDP Port 4500 (UDP)
    I would also strongly suggest forwarding UDP and TCP ports 3075 and 3076, as these are used by a number of multiplayer games (especially Activision games like Call of Duty.) If you don't forward those, although your Xbox itself will have an Open NAT, when
    you go to the multiplayer menu in-game, you will see a message saying your NAT is Moderate until you forward those developer-specific ports.

    Though too many to list here, each game may have its own port that needs to be forwarded - I know EA games like Titanfall and Battlefront have ports listed, though I have had success with Open NAT by only using the Titanfall ports and NOT the Battlefront
    ports - it results in a conflict, somehow, which slows down the entire system.

    Likewise, Ubisoft's The Crew has a specific port which needs to be forwarded - if you have a Moderate NAT in-game, there is a button to press which tells you what to check to make sure you have the right port. I had this happen to me, forwarded the port
    suggested by the game, and my NAT was immediately Open in-game.

    So, unfortunately it's not a strict black-and-white answer, but the ports listed above will give you the start that you need! You'll have to play it by ear from there if you have issues with specific games. Hope this helps!
Thema:

Additional Network Ports for Multiplayer Gaming: SERVER CONNECTIVITY : BLOCKED

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