Charter Communications: Xbox One: IPv4 to IPv6

Discus and support Charter Communications: Xbox One: IPv4 to IPv6 in XboX Networking Hardware to solve the problem; Charter Communications (ISPs): Xbox One: IPv4 to IPv6 Do you connect through dual-stack? d52d80da-b952-4f0b-a85e-a6e3bdb08fa4 Discussion in 'XboX Networking Hardware' started by StarLord 65865, Dec 8, 2016.

  1. Charter Communications: Xbox One: IPv4 to IPv6


    Charter Communications (ISPs): Xbox One: IPv4 to IPv6
    Do you connect through dual-stack?

    :)
     
    StarLord 65865, Dec 8, 2016
    #1
  2. Retropyro
    Retropyro Guest
    how do u change to ipv6

    It does it automatically if your service provider supports IPV6. It will show as IPV4 & IPV6 under network status.

    If it's only showing IPV4 then your provider does not support IPV6 and/or there is a communication problem between your router/modem and your Xbox.
     
    Retropyro, Dec 8, 2016
    #2
  3. TheAndynater
    TheAndynater Guest
    how do u change to ipv6

    how do u change to ipv6
    It does it automatically if your service provider supports IPV6. It will show as IPV4 & IPV6 under network status.

    If it's only showing IPV4 then your provider does not support IPV6 and/or there is a communication problem between your router/modem and your Xbox.
     
    TheAndynater, Dec 8, 2016
    #3
  4. taidara
    taidara Guest

    Charter Communications: Xbox One: IPv4 to IPv6

    Do you connect through dual-stack?
     
    taidara, Dec 9, 2016
    #4
  5. taidara Win User

    Charter Communications: Xbox One: IPv4 to IPv6

    Do you connect through dual-stack?
  6. Retropyro Win User

    how do u change to ipv6

    It does it automatically if your service provider supports IPV6. It will show as IPV4 & IPV6 under network status.

    If it's only showing IPV4 then your provider does not support IPV6 and/or there is a communication problem between your router/modem and your Xbox.
  7. Apocros Win User

    Two XBOX ones, one internet connection trouble

    So my roomate and I have a similar issue. We can both play simultaneously if we are not joined in a party. But if we do join in a party, we get the everlasting "Connecting..." message while trying to start a game.

    Some random details about our setup:

    ISP: Charter Communications

    Modem: Cisco something or other

    Router: Asus flashed with TomatoUSB

    IP: IPv4 shared with NAT, and IPv6 "native" through Charter's 6rd tunnel with router advertisements sent onto the LAN with dnsmasq

    I don't have a strong background in networking, nor the equipment to do much more than poke at this. But I did setup wireshark to do some packet sniffing, seems the XBox One sets up a teredo tunnel exclusively for Xbox Live connectivity (IPv6 tunneled over
    IPv4), and downloads generic content over IPv4 from Akamai.

    Best I can tell, I did not observe either Xbox One sending packets to the other at any point while trying to play as a party. It's somewhat tricky to really know though, since I can't get a command shell on the Xbox, and they don't report the IPv6 address
    in the network menu.

    Anyway... very frustrating, and I've no idea if the issue is in our setup (*everything* else works fine), Charter's 6rd infrastructure, Microsoft's teredo infrastructure, the Xbox One's networking code, or just a bug in Titanfall.
  8. TangentialShark Win User

    Xbox One "best experienced" with IPv6

    I have Charter Internet, and I only have IPv4. I checked on their website, and it says they will be implementing IPv6 in the "future". As long as "future" is less than 3 years away, I'm fine.
  9. ArminatorX Win User

    My Xbox One S won't connect to Xbox Live using ipv4.

    It might be that your ISP is using IPv6 and tunneling IPv4 via CG-NAT and DS-Lite.

    While IPv6 is generally a Good Thing to have (as the Xbox One primarily uses IPv6, and even if you only have IPv4, it will use IPv6 tunneled through IPv4), you might want to check with your ISP if they offer you a "Dual Stack" connection with IPv6 and a
    real public IPv4 in parallel.

    There really isn't much you can do on the console itself, as it does check automatically what IP protocol your ISP provides, and if it's IPv6, then the console will use IPv6. If it's a Dual Stack, where you have IPv4 natively (not tunneled through IPv6)
    and IPv6, then the console will use both, and if it's an IPv4 connection, it'll tunnel IPv6 through IPv4 through Teredo.
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Charter Communications: Xbox One: IPv4 to IPv6

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