IPv6 connection

Discus and support IPv6 connection in XBoX on Consoles to solve the problem; Pretty much every single night im on my xbox one S it loses connection from xbox live, kicking me out of a game or stopping netflix, i go to reconnect... Discussion in 'XBoX on Consoles' started by Reggie Ts, Apr 15, 2019 at 8:53 PM.

  1. Reggie Ts
    Reggie Ts Guest

    IPv6 connection


    Pretty much every single night im on my xbox one S it loses connection from xbox live, kicking me out of a game or stopping netflix, i go to reconnect and ipv6 has been disconnected, every single night, and this is frustrating as i have to restart my xbox
    and sometimes that doesnt even work. This never happened on my xbox one but since i got the S it hasnt stopped. Any solutions?

    :)
     
  2. PalZer0 Win User

    Strict NAT and "Can't get a Teredo IP address" error

    @taidara That actually worked for me. I also had to disable IPv6 on my Internet connection too (Internode supports native dual stack IPv6 on home connections -
    www.internode.on.net/ipv6).

    -

    Seems a rather odd thing to need to disable though.
  3. Caveman2121 Win User

    Can't find Teredo ip issue...help please!!

    Try looking in your IPv6 settings and set, "My IPv6 connection is" to local connectivity only. I think this will enable the Toredo tunnels.
  4. M3tal Daz3 Win User

    Xbox One can connect to networks using two protocols that allow devices to transmit information: the traditional IPv4 communications protocol, and its newer version, IPv6. For Xbox One to connect to the Internet using IPv6, your home router needs
    to have IPv6 enabled, and your Internet service provider (ISP) must support IPv6. For more: https://support.xbox.com/en-US/xbox-one/networking/ipv6-on-xbox-one
  5. M3tal Daz3 Win User

    2Wire: Why am I required to use IPv6 when before it worked with IPv4?

    Xbox One can connect to networks using two protocols that allow devices to transmit information: the traditional IPv4 communications protocol, and its newer version, IPv6. For Xbox One to connect to the Internet using IPv6, your home router needs to have
    IPv6 enabled, and your Internet service provider (ISP) must support IPv6.

    For more info: http://support.xbox.com/en-US/xbox-one/networking/ipv6-on-xbox-one
  6. BobMcFly247 Win User

    Xbox One in IPv6 only Network

    That indeed a big issue. Looking at your gamertag I think you may be german or at least speak german ;)

    1. You may want to take a look on this thread in the german forum's section on this issue:

    forums.xbox.com/.../296.aspx

    2. It seems that (at least in Germany / Europe ) the xbox One is not supporting IPv6 within the LAN. At least there are no options to configure or monitor any IPv6 items at all. Also I tested having only IPv6 working in LAN and the One was not able to obtain
    an IPv6 adress at all. I have no clue on the reasons for that.

    3. There are no issues that players on an LAN with IPv4 cannot play with players on an IPv6 connection. You always have to differ between WAN and LAN here. So it doesn't matter at all, what you are using in the LAN as the connection to the servers and also
    the other players are done via the WAN where you are connected to via NAT.

    4. The DSLight connection here is a real big problem (Dual Stack Light = not a full implemented IPv4/IPv6 WAN connection). It provides only a IPv6 WAN connection towards your provider and uses an Tunnel to realise the IPv4 connection. As the One uses the
    Teredo Tunnel Protocol to tunnel IPv6 data through a given IPv4 connection you get double tunneled. And thats causing big problems. To clarify this picture: you are using an IPv6 connection where an IPv4 connection is tunneled which is tunneleing an IPv6 connection.
    Weird, huh?! Thats whats causing problems.

    5. Originally it was said, that the One is working best with IPv6 at all, no matter WAN or LAN. But this is not working for some unknown reasons.
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IPv6 connection

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