New features!

Discus and support New features! in XboX Insiders to solve the problem; It would be nice to have an Xbox One screen related feature, for example pin screen, or something else! submitted by /u/xRenanferraz [link] [comments] Discussion in 'XboX Insiders' started by /u/xRenanferraz, Sep 17, 2019.

  1. New features!


    It would be nice to have an Xbox One screen related feature, for example pin screen, or something else!

    submitted by /u/xRenanferraz
    [link] [comments]
     
    /u/xRenanferraz, Sep 17, 2019
    #1
  2. Jagriff-02937283-F24 Win User

    New Features?

    [quote user="Mister Chompski"]

    [quote user="Jagriff"]

    I want K/D removed as a stat because it shows nothing by the way of skill. It encourages anti-team play and the public obsession of that stat makes the game less fun. An emphasis should be put on stats like SPM, where teamwork is the main point.

    KDR is an unhealthy obsession but SPM also has its flaws. Lone-wolf mentalities are born of selfishness but also imcompetance on behalf of teammates and also design choices. Why take a point in Dom when it takes an enemy 5 seconds
    to traverse the map to reach you (and they know your location)? For what? I get more XP if I slaughter enemies and lose than to win by objective suiciding. It's an unbalanced point system and small maps that encourage it.

    [/quote]

    [/quote]

    It does have it's flaws but it is the most effective showcase of individual skill that I've found. If everyone played with SPM in mind rather than K/D, the game would be so much more fun in objective gamemodes. Yeah, it's easier to win by two-capping and
    spawn killing...but it's a ton more fun to go for the 3 cap.



    In a competitive playlist where you go in with a party, win/loss (or better yet TrueSkill) is much better suited. But for regular matches with join in progress and all of the other variables, I can't think of anything better than SPM.
  3. IsaacClarkeSNL Win User

    New Features?

    Anyone else think the prestige feature is stupid anyways? I prestige once to unlock challenges, and thats it.
  4. Hanzo Storm Bow Win User

    New Features?

    [quote user="Jagriff"]

    Their goal isn't to make a balanced game...it is to make a game very attractive to new gamers. This is essentially the opposite of a balanced game, since most new gamers don't want to climb the skill ladder just to get a single kill. This is how the whole
    idea of perks and kill streaks came about. I still contend that the mere presence of those things in the game make it uncompetitive - thus unbalanced.

    Agree with most of that. I'm sure perks and KSR's can be incorporated with skill, it's just that COD doesn't wish to do that.



    I want K/D removed as a stat because it shows nothing by the way of skill. It encourages anti-team play and the public obsession of that stat makes the game less fun. An emphasis should be put on stats like SPM, where teamwork is the main point.

    KDR is an unhealthy obsession but SPM also has its flaws. Lone-wolf mentalities are born of selfishness but also imcompetance on behalf of teammates and also design choices. Why take a point in Dom when it takes an enemy 5 seconds
    to traverse the map to reach you (and they know your location)? For what? I get more XP if I slaughter enemies and lose than to win by objective suiciding. It's an unbalanced point system and small maps that encourage it.

    Halo 3's TrueSkill was good. The system showed a level of performance (CoD3 had the same thing). However, in comparison, the rankings and unlocks in COD are merely time-based and are really just ways to keep people interested on the surface, but no matter
    how long no real depth is achieved.

    I was a huge fan of Halo 3 TruSkill. Best system I've experienced.

    [/quote]
  5. Hanzo Storm Bow Win User

    New Features?

    [quote user="IsaacClarkeSNL"]

    You want my honest opinion? Don't buy Black Ops 2. If you are playing Black Ops or Modern Warfare 3 and are enjoying them, who says you have to move on to the next game because it's the latest?

    [/quote]

    Except, with many, Blops has been played to its limit, MW3 was crappy or got boring, so now Blops2 is the definate COD that most will be playing. Unless you're a dedicated fan, COD's are not intended to be played longer than 1
    year. Otherwise, they would not break records every year. They could make a quality and long lasting game but that goes against their money making strategy.
  6. Austin Rossi Win User

    New Features?

    I just wish Call of Duty wasn't all about the money, because then they could make a game every OTHER year and have more time to make it worth my $60.
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New features!

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