Support for game streaming across subnets/VLANs

Discus and support Support for game streaming across subnets/VLANs in XboX Insiders to solve the problem; Until the March public update, you could game stream across subnets and routed networks if you knew the remote IP address and no firewalls or ACLs were... Discussion in 'XboX Insiders' started by /u/racingsnake91, Jun 20, 2019.

  1. Support for game streaming across subnets/VLANs


    Until the March public update, you could game stream across subnets and routed networks if you knew the remote IP address and no firewalls or ACLs were in the way to prevent the traffic. Now, the xbox app on windows 10 doesn't even connect to the console. This feels like it may have been a purposeful regression in advance of xCloud, but i'd really like to see support restored. There are many, many places where you can't have both devices on the same subnet.



    I know this isn't directly insider related as the issue has now made it to public release, but i thought it's more likely someone here may know why this feature was removed/restriction added?

    submitted by /u/racingsnake91
    [link] [comments]
     
    /u/racingsnake91, Jun 20, 2019
    #1
  2. PalmettoBling Win User

    xbox one and iphone app firewall ports

    Thanks for the update That answers some questions, in that you're looking to connect the mobile app to the console.

    Question now is what do you want? Do you want to isolate the Xbox as you have or do you want to be able to connect to it across VLANs?

    I could try to find the ports for the app, but you seem to have identified that with port 5050. So either you keep the devices isolated and keep blocking traffic between, you move the phone to the same VLAN to allow the connection , or you had a higher priority
    rule to allow 5050 traffic between the default VLAN and VLAN 20.

    Seems like your router is performing UPNP for the console, and VLAN 20 outbound, but testing your custom rules as a higher priority and blocking all traffic between a identified, nor treating UPNP as lateral translation.

    So I know what you're trying to do, now, but I don't know what your question is.
  3. SSGrasshopper Win User

    xbox one and iphone app firewall ports

    Thanks guys for the replys,

    The simple design is that all my consoles sit in VLAN 20, where UPNP is enabled.

    Then VLAN 20 has a deny rule to all other VLANS (all ports)

    Then all other VLANS has a deny rule to VLAN 20 (all ports)

    The reason behind this that UPNP is enabled so i dont trust these devices.

    All is working fine gaming is perfect but i was just wanting to get the iPhone app to work, i can move my iphone via wireless into VLAN 20 and it works fine,

    Move it out and monitor the logs, when the app starts all it does is talk 5050 to the xbox and thats it. then the app wont find the console.

    So thats why i was asking if anyone has done this before, i know it overkill but for me not really :)
  4. GMAN990 Win User

    System link issues

    Hi, what sort of switch is it? Is it a configurable switch is it possible the ports are in different VLAN's?
  5. ArminatorX Win User

    xbox one and iphone app firewall ports

    What exactly are you trying to get to work? Are you trying to use your iPhone as a controller for the Xbox (i.e. text entry or menu navigation)?

    Could you also describe your network set up a bit and the need for VLANs? Depending on what you're trying to achieve with the Xbox App and/or the VLANs there might be a better way?
  6. darkist1 Win User

    Getting my xbox to connect to the console companion app.

    Hi Micah,

    There's a couple of things you've already stated, but i'll just cover again for incase.

    I suggest you have your PC and Xbox on the exact same network connection, with the same IP range and subnet range.

    You need to enable game streaming on the console. under Settings > preferences > connectivity and enable game streaming.

    Here's a quick walkthrough that might help : How to stream to xbox one
Thema:

Support for game streaming across subnets/VLANs

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